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Physics of Soft Matter Lab at Harvey Mudd College

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Bioinspired Microrobotic Devices

Using nature as inspiration, recent work in robotics has taken principles of design from some ultra-fast movements in nature. This page includes examples of engineered systems that (often) use the storage and quick release of elastic energy to drive movement.

To contribute to this page, choose a device from the list below and add information. Some starting references are provided as Google Drive links in each section. If you find other research papers, be sure to save them to the posmlab Google Drive “Papers” folder and link to them here. The organisms listed are from Table 1 of Ilton et al Science 2018, but add other examples here if you come across them.

Mantis shrimp inspired robot

Micro elastomer jumper

Energetic silicon jumper

Chameleon tongue-inspired system

Flea-inspired robot

Steerable MSU jumper

Water strider-inspired robot

EPFL 7 g robot

JPL hopper

High-speed fingered hand

Locust-inspired robot

Flytrap-inspired robot

Galago-inspired Salto robot

Sand flea-inspired robot

Sandia Mars hopper

Soft combustion robot

Bipedal jumper Mowgli


Mantis shrimp inspired robot

This system uses a geometric, torque reversal latch and a four bar linkage that is inspired by the raptorial appendage of a mantis shrimp. The tip of the robot is able to reach a maximum velocity of 30 m/s.

In panel C, the points abcd form a four bar linkage and the unstable motion of point c around point b acts as a latch.

Here is a video showing the robot in action.

Steinhardt et al PNAS 2021

Micro elastomer jumper

This project takes microelectromechanical systems (MEMS) and intergrates elastomers and other compliant materials to increase robustness and reduce wear on microrobots (<1cm). The jumper made here was modelled off of the froghopper which can reach heights 100 times its own size over and over again. Compliant materials found in nature, such as resilin, can undergo much higher strain and deformation than the typical mechanical counterparts, like silicon and metals typically used in microrobotics. One of the main challenges of intergrating new materials like this is the production of parts in such a small scale, as there is no fabrication process developed.

The jumper developed is made up of two rigid masses, a leg in the centre with a U shaped body surrounding it, which are connected by springs made up of the elastomer. When the body of the jumper is compressed, the springs connecting it to the leg are stretched and store potential energy. When released, the jumper is able to reach average heights of 19.4cm (maximum at 32cm) despite the mechanism only being 4mm long (up to 80 times its own size). The largest jump had an initial velocity of 3m/s and initial kinetic energy of 36μJ.

Intergrating a jumper system like this into a full microrobot would decrease these numbers significantly, however, it shows merit in intergrating compliant materials at this scale.

Gerratt and Bergbreiter Smart Mater Struct 2013

Energetic silicon jumper

Churaman et al J Microelectromech Syst 2012

Chameleon tongue-inspired system

This system takes inspiration from the capability of the chameleon tongue to project to more than 6 times its rest length, the flexibility of the moving element, and the lack of continuous force during the forward motion. THe system consists of 4 separate manipulators, each mimicking different aspects of the cameleon tongue system, moving towards completely mimicking the system (as close as it is possible to get without biological methods).

The common elements the 4 engineering manipulators are as follows:

  • extend as they move
  • flexible moving element
  • no continuous applied force

The first manipulator reproduces the basics of the tongue system. The second manipulator extends the mechanical capabilites of the first, and attempts to more closely reproduce the mechanical specifications of nature. The third attempts to better reproduce the motion of the chameleon tongue, mimicking the motion as a function of time. Finally, the fourth went beyond the chameleon tongue model, including wings to take advantage of aerodynamics. The ability to project and retract was thus implemented slightly differently in each manipulator.

Table 1 from Debray describes how the four manipulators were implemented mechanically, and how that relates to the same function in the chameleon model.

Debray Table 1

Figure 3 from Debray shows photographs of the four manipulators dicussed. (a) coilgun elastomer system (b) coilgun-dc motor system (c) coilgun-dc-elastomer system (d) aerodynamic system.

manipulators from Debray Fig 3

Future improvements on the existing models include:

  • studying performance of catching as a function of aiming direction
  • incoorporating an active catching device, similar to what is present in the chameleon tongue and allows for capture of heavier prey
  • incoorporating the wings in controlling direction during motion
  • sensors being integrated for real-time position monitoring

This device has great potential applications, specifically in factory lines. The extensibility is limited by the rigidity of the arm, but as the arm is designed to extend, many positions can be reached without the system occupying much volume. The flexibility of the moving element reduces the impact of collisions, as does the lack of a continuous force being applied such as with a robotic arm.

Debray Bioinspir Biomim 2011

Flea-inspired robot

Fleas have special mechanisms within their legs that act like catapults, storing and releasing elastic energy to propel the fleas into the air. Using its legs, a 1 mm flea can jump 150 mm into the air, which is 150 times its body length! In a flea’s leg, energy is stored in an elastic material called resilin and in the extensor muscle [1]. First, the extensor muscle pulls on part of the leg and builds up elastic potential energy (Figure 1a). At this point, the leg is prevented from rotating in the direction of the torque. Next, a trigger muscle pulls on the extensor muscle, which reverses the direction of torque in the leg (Figure 1b). Since the leg is free to rotate in the other direction, there is a sudden release of the elastic potential energy (Figure 1c).

Flea-inspired torque reversal
Figure 1: A schematic diagram of torque reversal mechanics, with the specific details of the flea leg abstracted away. [1]

Using the flea’s torque reversal principle, Koh et al. designed a 30 mm robot which can jump 120 cm into the air [1]. This robot has a similar design to the more recent water strider-inspired robot, which was also designed by Koh et al. The design, shown in Figure 2, is simpler than previous flea-inspired robots, which were designed to more closely mimic the overall structure and appearance of a flea. In contrast, the model designed by Koh et al. is simpler while still capturing the essential torque reversal mechanics. The new model (Figure 2) can be constructed from a single sheet of material and requires fewer adhesive bonds, which reduces the risk of misalignment [1].

Flea-inspired robots
Figure 2: Image and diagram of the simplified flea-inspired jumping robot. [1]

Unlike most miniature robots which use an elastic catapult mechanism, the flea-inspired model from Koh et al. uses an “active” method of storing elastic potential energy [1]. In passive storage methods, elastic energy is stored by deforming a material, whereas active storage methods work by increasing the stiffness of a material [1]. The active method requires a variable-stiffness element, made of a material in which the stiffness can be increased by another source of energy, such as thermal or electrical [1]. Koh et al. used a shape-memory-alloy coil spring as the variable-stiffness element [1]. (This video has more information about how a shape memory alloy works and some cool applications: https://youtu.be/wI-qAxKJoSU.) Using an active storage method was essential in building up elastic potential energy in such a small robot.

Figure 3 shows the method by which the flea-inspired robot uses torque reversal mechanics to jump. In the pre-jump state (Figure 3a), the robot builds up elastic potential energy by increasing the heat in the spring via electic current. The trigger then pulls on the circular pusher (Figure 3b), which moves the extensor through the reversal joint (Figure 3c), triggering the jump (Figure 3d).

Flea-inspired jump
Figure 3: Schematic of the jumping procedure of the flea-inspired robot. [1]

Summary of Kinematic Performance

Kinematic Metric Flea-Inspired Robot Performance [1]
Jump Velocity 7 m/s
Jump Height 120 cm
Initial Kinetic Energy 0.055 J
Conversion Efficiency 82%

The data above is for a 30 mm long flea-inspired robot prototype that weighs 2.25 g [1]. The conversion efficiency compares the initial kinetic energy at takeoff to the elastic potential energy right before takeoff.

Sources

[1] Koh et al IEEE 2013

Steerable MSU jumper

The MSU Jumper is built to mimic the jumping motion of animals such as frogs, grasshoppers, and fleas. It performs continuous steerable jumping and contains a self-righting mechanism using a single actuator to perform all these functions. The robot is also lightweight, which helps prevent damage. This robot was designed by Michigan State University and relies on torsion springs. The robot jumps in a manner similar to many animals: by extending a pair of legs. Figure 1. MSU jumper: (a) prototype and (b) solid model. From [Zhao et al IEE Trans Robot 2013]
Figure 1. MSU jumper: (a) prototype and (b) solid model. Zhao et al IEE Trans Robot 2013

Model of each mechanism. (a) Jumping mechanism. (b) Energy mechanism. (c) Self-righting mechanism. (d) Steering mechanism. From [Zhao et al IEE Trans Robot 2013]
Model of each mechanism. (a) Jumping mechanism. (b) Energy mechanism. (c) Self-righting mechanism. (d) Steering mechanism. Zhao et al IEE Trans Robot 2013

Summary of Kinematic Performance

Kinematic Metric MSU jumper Performance Zhao et al IEE Trans Robot 2013
Mass 23.5 g
Size 6.5 cm
Jump Distance 89.8 cm
Jump Height 87.2 cm
Charge time 10 s
Jumping efficiency 63.0%

Zhao et al IEE Trans Robot 2013

Water strider-inspired robot

While mostly known for their ability to skate across the surface of ponds and lakes, water striders are also extremely capable jumpers both on water and land. While several robots have been designed to mimic their skating ability, Koh et al designed a robot using a similar mechanism to that of a flea’s leg to try and achieve a design that would allow for similar jumping capabilities on the surface of the water. Using a coil and two L-shaped cantilevers, they came up with a design that would allow the torque from the coil to reverse if an outside force could bring the device past the singularity of the center joint, and cause the jumping motion:

Image of the design by Koh et al, Fig. 3

Kinematics Data from Koh et al Water Strider Robot
Kinematic Metric Water Strider Robot performance
Jump Velocity 1.6 m/s
Jump Height 142 mm

Koh et al Science 2015

EPFL 7 g robot

The 7g jumping robot is capable of overcoming obstacles of around 1.4 m tall and is made to accomodate different payloads. The system has a total mass of 10 g and takes off at a 75 degree angle. To optimize the efficiency of the energy transmission from the legs, a four bar linkage design is used. In addition, this design also allows for adjustments in the take-off angle and acceleration time. Based on the mechanical properties of small jumping animals, energy is stored slowly by a DC motor into two springs connected to the legs and body and is released by a click mechanism.

Image of 7g Jumping Robot from Kovac et al IEEE 2008

Figure 5 from Kovac et al. The CAD model of the jumping mechanism.

7g Jumping Robot from Kovac Fig 5

Summary of Kinematic Peformance from Kovac et al
Kinematic Metric 7g Jumping Robot performance
Duration (Jump) 1.02 s
Duration (Acceleration) 15 ms
Max. Velocity 5.96 m/s

For further reading, Kovac et al IEEE 2008 has more details about the 7g jumping robot.

JPL hopper

As exploratory missions to celestial bodies become increasingly common, the debate surrounding the best way to design the robotic systems sent to explore these bodies, too, becomes more common in the world of planetary exploration. Both wheeled robots and legged robots have their limitations, most notably the probem of terrain accessibility.

In lower-gravity environments, jumping/hopping robots that can overcome large obstacles may realistically replace wheeled and legged vechiles. (Jumping vehicles are useful in this way, assuming that they can survive the landing following a jump. In reduced-gravity environments, the efficiency of jumping increases.)

To test this theory, researchers with JPL (Caltech/NASA) have built three “generations” of a hopper robot that can operate in a wide variety of terrains. All three generations are detailed here: Burdick and Fiorini Int J Robot Res 2003.

The minimalist hopping operational cycle performed by the first generation design is broken down as follows:

  • (1) orient body in desired direction, in preparation for take-off;
  • (2) adjust hopping parameters;
  • (3) thrust (release stored energy);
  • (4) free flight;
  • (5) crash-land;
  • (6) self-right the mechanism after landing;
  • (7) acquire images using camera;
  • (8) deploy any necessary scientific instruments;
  • (9) recharge thrusting mechanism.

The first generation of the JPL hopper had three primary problems with: (1) hopping; (2) steering; and (3) self-righting. The second generation design attempted to address these three issues. The figure below is a schematic diagram of the energy storage and thrusting mechanism in the second generation design.

JPL 2nd Gen. Energy Storage Mechanism

This is a geared six-bar spring/linkage mechanism, and through the linkage, displacements in the y-direction induce displacements in the linear spring along the x-direction. In other words, the mechanism uses a linear spring to create a non-linear spring. This mechanism essentially solved the problems with inefficient hopping seen in the first generation. To see details on the third generation of the JPL hopper, as well as the concept schematics for a fourth generation, again visit Burdick and Fiorini Int J Robot Res 2003.

High-speed fingered hand

In the past, robots mimicking the human hand have been more focused on accuracy than speed. However, an actual human hand is more dextrous and flexible than a robotic hand because contact between fingers and the target changes dynamically. This robot makes use of high-speed vision to increase not only the accuracy, but also the speed of the “catching” mechanism.

The aim of this device was to maximize speed, acceleration, and accuracy while minimizing the weight of the device. It was determined from experimental results that 180 deg/0.1 s was sufficient speed for dynamic motion. To minimize the size of the device, only 3 fingers were used, which is sufficient for stable control. The hand has 8 total degrees of freedom, which allows it to grasp objects of various shapes. An actuator that allows high current flow in a short period of time enabled the high accelerations.

The active catching strategy has 4 phases: the approaching phase, the locking phase, the rebounding phase, and the holding phase. This strategy allows the arm to catch objects falling at a higher speed than the maximum speed of the arm.

The device ran into a few problems that were each solved with troubleshooting. First, the fingertips couldn’t touch the “optimal grasping points” (aligned along the horizontal center of a sphere), but this was fixed with recalibration. In the rebounding phase, the target would sometimes fall through the fingers, but this did not happen after the stiffness of the fingers was increased. Finally, the object sometimes moved in the wrong direction after impacting the device in the locking phase, but this was attributed to a margin of error due to the coefficients of friction and restitution, which affect the direction a ball bounces.

Figure 7 from Namiki et al. The strategy of the catching mechanism.

Catching Strategy from Namiki et al.

Kinematic Metric Hand Robot Performance
Joint Closing Speed 180 deg/0.1 s
Finger output force 28 N
Degrees of Freedom 8

For further reading: Namiki et al IEEE 2003

Locust-inspired robot

Locusts have inspired jumping robots that that reach heights on the order of meters.

Zaitsev et al Bioinspir Biomim 2015

They have also inspired what researchers refer to as “jumpgliders,” robots that first jump and then unfurl folding wings to glide. More similar to how live locusts actually behave, these robots can travel significant horizontal distance in addition to the already impressive vertical jumping.

Figure 9 from Kovak et al. The flight trajectory of a locust-inspired jumpglider.

Locust Jumpglider

Kovak et al EPFL 2011

Flytrap-inspired robot

Kim et al Bioinspir Biomim 2014

The leaves of venus flytraps are known to have bistable properties, which means it has two stable states (see here for more details), and researchers have used this property to create a robot that has a similar closing mechanism. The robot, pictured below, uses asymmetrically laminated sheets of carbon fiber and resin as its “leaves,” which has bistability similar to that of the venus flytrap. Bistable Leaf

The bistability of the sheets allow them to snap between the “open” and “close” states, just like how the leaves of the venus flytrap does. To activate the snap, an actuator pushes on the base of the sheets, causing the sheet to snap into its other stable, closed configuration (see below). Venus Fly Trap Robot

The “open” state has a larger radius of curvature (less curved) to make it relatively easy to snap closed. In contrast, the “closed” state has a smaller radius of curvature (more curved) to make the snapping process faster.

Further reading about similar robots can be found here: Zhang et al Composite Structures 2016

Galago-inspired Salto robot

Haldene et al took inspiration from the galago, an arboreal mammal, to create the Salto robot that vertically jumps both rapidly and high. The galago uses power-modulation in its muscle-tendon system, to have greater vertical jumping ability than it would with muscle alone.

Galago-inspired Salto Robot

Fig. 3 from Haldene et al shows the robot from basic schematic to physical reality. The robot uses a power-modulating system with a series-elastic actuator and an MA element.

Salto is a monopedal jumper that has linkage that enables power modulation, a series elastic actuator, and an inertial tail to control altitude, and Hladene et al created it to examine the effects of power modulation on locomotory performance.

Salto’s average vertical jumping ability was 1.75 m/s, which is the highest vertical jumping ability of an extant robot.

Find more information in Haldane et al Sci Robot 2016

Sand flea-inspired robot

Boston Dynamics legacy product

Sandia Mars hopper

The Sandia Mars hopper was inspired from grasshoppers in nature: one of Sandia’s researcher, Robinett noticed how when facing obstacles, grasshoppers seem to spring in random directions, fell to their sides when landing before springing again.

This grasshopper-inspired robot weights half a kilogram, and includes a combustion chamber that propels the robot’s leap. After landing, a battery-powered motor rotates the robot back to center before hopping again.

According to Sandia and the collaborators from NASA’s Jet Propulsion Laboratory and Caltech, this robot is energy efficient and suitable for planetary exploration.

Weiss Sci News 2001

Sandia Lab News

Soft combustion robot

Many engineered robots are made from hard materials, because rigid materials are easy to predict and control. However, engineers inspired by biological systems have begun to explore designing and manufacturing systems with soft bodies. In this robot, both rigid and soft materials are used to create a robot that can jump by combusting butane and oxygen.

One of the most interesting elements of this new kind of design is the method they used to fabricate the soft materials – the paper points out that one of the biggest barriers to soft-bodied robots is the complex fabrication process, which the authors have begun to surmount by making use of modern 3D-printing technology instead of relying on custom-designed molds and complex assemblies. This streamlined process allows for designers to test a wide variety of prototypes without incurring prohibitive monetary and temporal cost, and it also provides them with more freedom to design their machines as optimally as possible.

Bartlett Science 2015

Bipedal jumper “Mowgli”

Mowgli is a motor-controlled biped robot designed for jumping and landing. Mowgli was designed to better understand how to control explosive movements, which consist of actions with large instantaneous forces and short durations of time. In humans, the muscle work required for takeoff takes place at about ~300ms. A challenge associated with designing Mowgli was being able to control the multiple degrees of freedom associated with rotation about its joints in a short period of time. Based on studies of the limbs of various mammals, the robot was designed with a small foot mass and small moment of inertia. The muscles for Mowgli are made with McKibben type pneumatic artificial muscles that have a high power to mass ratio and are ideal for dynamic motion. Ultimately, Mowgli was tested for vertical jump and jumping on a chair. The robot was able to jump 0.5m high (slightly above 50% its height) which is an impressive achievement.

biped

Niiyama et al IEEE 2007